/* *****************************************************************
    MESQUITE -- The Mesh Quality Improvement Toolkit

    Copyright 2004 Sandia Corporation and Argonne National
    Laboratory.  Under the terms of Contract DE-AC04-94AL85000
    with Sandia Corporation, the U.S. Government retains certain
    rights in this software.

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    (lgpl.txt) along with this library; if not, write to the Free Software
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    diachin2@llnl.gov, djmelan@sandia.gov, mbrewer@sandia.gov,
    pknupp@sandia.gov, tleurent@mcs.anl.gov, tmunson@mcs.anl.gov

  ***************************************************************** */
// -*- Mode : c++; tab-width: 3; c-tab-always-indent: t; indent-tabs-mode: nil; c-basic-offset: 3
// -*-
//
//   SUMMARY:
//     USAGE:
//
// ORIG-DATE: 19-Feb-02 at 10:57:52
//  LAST-MOD: 23-Jul-03 at 18:09:13 by Thomas Leurent
//
//
// DESCRIPTION:
// ============
/*! \file main.cpp

describe main.cpp here

 */
// DESCRIP-END.
//

#include <iostream>
#include <cstdlib>

#include "Mesquite.hpp"
#include "MeshImpl.hpp"
#include "MsqError.hpp"
#include "Vector3D.hpp"
#include "InstructionQueue.hpp"
#include "PatchData.hpp"
#include "TerminationCriterion.hpp"
#include "QualityAssessor.hpp"

// algorithms
#include "IdealWeightInverseMeanRatio.hpp"
#include "ConditionNumberQualityMetric.hpp"
#include "LPtoPTemplate.hpp"
#include "LInfTemplate.hpp"
#include "SteepestDescent.hpp"
#include "TestUtil.hpp"

using namespace MBMesquite;

int main()
{
    MsqPrintError err( std::cout );
    MBMesquite::MeshImpl mesh;

    std::string file_name = TestDir + "unittest/mesquite/3D/vtk/hexes/untangled/hexes_4by2by2.vtk";
    mesh.read_vtk( file_name.c_str(), err );

    // creates an intruction queue
    InstructionQueue queue1;

    // creates a mean ratio quality metric ...
    IdealWeightInverseMeanRatio mean_ratio( err );
    if( err ) return 1;
    ConditionNumberQualityMetric cond_num;
    mean_ratio.set_averaging_method( QualityMetric::LINEAR );

    // ... and builds an objective function with it
    // LInfTemplate* obj_func = new LInfTemplate(mean_ratio);
    LPtoPTemplate obj_func( &mean_ratio, 2, err );
    if( err ) return 1;
    // creates the steepest descent optimization procedures
    SteepestDescent pass1( &obj_func );
    pass1.use_global_patch();
    // if (err) return 1;
    // pass1.set_maximum_iteration(6);

    QualityAssessor stop_qa = QualityAssessor( &mean_ratio );
    if( err ) return 1;
    stop_qa.add_quality_assessment( &cond_num );
    if( err ) return 1;

    //**************Set stopping criterion****************
    // StoppingCriterion sc1(&stop_qa,1.0,1.8);
    // StoppingCriterion sc2(StoppingCriterion::NUMBER_OF_PASSES,1);
    TerminationCriterion tc2;
    tc2.add_iteration_limit( 1 );
    // CompositeAndStoppingCriterion sc(&sc1,&sc2);
    pass1.set_inner_termination_criterion( &tc2 );

    // adds 1 pass of pass1 to mesh_set1
    //  queue1.add_preconditioner(pass1, err);
    //  if (err) return 1;
    queue1.add_quality_assessor( &stop_qa, err );
    queue1.set_master_quality_improver( &pass1, err );
    if( err ) return 1;
    queue1.add_quality_assessor( &stop_qa, err );
    if( err ) return 1;
    // adds 1 passes of pass2 to mesh_set1
    //  mesh_set1.add_quality_pass(pass2);

    mesh.write_vtk( "original_mesh.vtk", err );
    if( err ) return 1;

    // launches optimization on mesh_set1
    queue1.run_instructions( &mesh, err );
    if( err ) return 1;

    mesh.write_vtk( "smoothed_mesh.vtk", err );
    if( err ) return 1;

    return 0;
}
